


This role-playing game is renowned for its heroic quests, merciless PvP battles, and extensive hero customization that will surely keep you hooked for hours. But of the four, the only ones I'd 6* are Kael and Athel.When talking about RPGs, no doubt RAID: Shadow Legends will always be part of your long list of games.

Pity, because I like his design quite a bit. Still, he does have a 2-hit A1 and a 4-hit A3, so you can still use him later on, especially for stages like FK, but there are others who do it better. If it was true AoE, I'd actually pick him over Kael, because DEF Debuffs are crazy important, even with a low chance. Honestly, I think his biggest problem is that his A3 only hits random targets. He is the only starter with a Speed buff. He does very little better than someone else. Limited usefulness, even when you're farming the campaign. She's fine to start with, but drops off faster than Kael or Athel, in my (albeit relatively limited compared to some) experience. If Kael is 10/10, Athel is 9 or 9.5/10.Įlhain can be useful in the Arena. Still useful in stages like FK, where multihit is king. Her 3-hit A1 is good, and her self-buff is useful (and can help reduce her A2 cooldown or get rid of a pesky debuff a turn earlier than normal). In fact, if his A1 was 5% poison, he'd be on way more endgame teams.Īthel is still useful in many areas, especially with Giant Slayer. Many only replace him with someone with a superior poison. He remains useful in many areas of the game, even into late game.
